für die Code S-Klasse der Global StarCraft League (GSL) qualifiziert. SC2: 'Scarlett' und 'FeaR' gehen zu Dead Pixels · SSL gegen GSL. AfreecaTV GSL Super Tournament. Heute, 13 Min. Rogue. Maru. 2,0. 1,65. LIVE. Wettschein. Einzel. Kombi. System. Noch keine Wetten ausgewählt. Afreeca SC2 / Gsl Season, Code S, Group Stage 2. Spiel Ergebnis, Erste Map, Zweite Map, Über/Unter. Zeit, Spiel, 1, 2, 1, 2, 1, 2, T, +, -. , Stats. <
Global StarCraft II LeagueGSL is one of the most iconic Starcraft 2 tournaments. The tournament will feature the best players in the world with a prize pool of $, The Global. Der Terraner-Spieler Jun „TY“ Tae Yang hat zum zweiten Mal in diesem Jahr die koreanische StarcraftLiga GSL gewonnen. Am Sonntag. für die Code S-Klasse der Global StarCraft League (GSL) qualifiziert. SC2: 'Scarlett' und 'FeaR' gehen zu Dead Pixels · SSL gegen GSL.
Sc2 Gsl Video[2020 GSL ST S2] Ro.16 Match8 Maru vs Cure
The victor places first in the group and advances to the Ro The loser places fourth in the group, will fall to Code Ro The winner gets second place in the group and advances to the Ro The loser places third in the group and will fall to Code Ro Ro Dual Tournament format.
The 4 players of each group in Ro16 will face off similar to Ro Players who place 3rd and 4th in their group will fall to Code Ro Ro8: Single elimination playoffs.
Players who reach Ro8 will retain their Code status. Round of 8: Best of 5. Semi Finals: Best of 5. Code A Challenger League [ edit ] Bracket stage [ edit ] Round of 48 Single-elimination Bracket First round Ro48 consists of 40 qualified players and the 8 4th place finishers in the Code Ro32 group stage.
Losers in the first round lose their Code status and must compete in the preliminaries next season. The second round Ro32 consists of the 24 advancing players from the first round and the 8 3rd place finishers in the Code Ro32 group stage.
Winners in the third round advance to Code in the next season. Add 2 players for the Spots Tournament. Tie breaker: If player A and player B have the same number of wins, but A has won over B in a previous game then A will be the winner.
If a tie still exists, a rematch will be played. For example A,B and C have the same number of wins. The loser places fourth in the group, will fall to Code.
The loser places third in the group and will fall to Code. Players who place 3rd and 4th in their group will fall to Code.
Semi Finals: Best of 7. Code A [ edit ] Best-of-three. The victor places first in the group and advances to the Code Round of Losers in the first round lose their Code status and must requalify for next season.
The winner gets second place in the group and advances to the Code Round of Losers in the fifth match lose their Code status and must requalify for next season.
Classifications [ edit ] Info about classifications in Korean The results of these three tournaments will also decide who will play in the highest division of GomTV GSL After the tournaments have been played, the top32 players will be classified as S-class players and will enter the top division.
The players finishing within th place will be classified as A-class players. Players must arrive on time. Players that do not bring their own equipment must use the equipment provided.
Preliminaries will be in Bo3. Up to the semifinals, Blizzard's official 1v1 maps will be used. In GSL seasons 1 and 2, players were allowed to veto two maps each one map each in the bo7 finals.
Total prizepool of each tournament: ,, Won approx. Semifinals Bo7. DongRaeGu 0. August 5, - KST. Rogue 4. August 8, - KST. Stats 4. Finals Bo7.
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